{"id":9818,"date":"2024-11-28T14:26:37","date_gmt":"2024-11-28T14:26:37","guid":{"rendered":"https:\/\/www.maschinenethik.net\/?p=9818"},"modified":"2024-11-28T14:29:53","modified_gmt":"2024-11-28T14:29:53","slug":"ai-characters-become-weirdly-human","status":"publish","type":"post","link":"https:\/\/www.maschinenethik.net\/?p=9818","title":{"rendered":"AI Characters Become Weirdly Human"},"content":{"rendered":"<p>&#8222;Left to their own devices, an army of AI characters didn\u2019t just survive &#8211; they thrived. They developed in-game jobs, shared memes, voted on tax reforms and even spread a religion.&#8220; (MIT Technology Review, 27 November 2024) This was reported by MIT Technology Review in an article on November 27. &#8222;The experiment played out on the open-world gaming platform Minecraft, where up to 1000 software agents at a time used large language models (LLMs) to interact with one another. Given just a nudge through text prompting, they developed a remarkable range of personality traits, preferences and specialist roles, with no further inputs from their human creators.&#8220; (MIT Technology Review, 27 November 2024) According to the magazine, the work by AI startup Altera is part of a broader field that seeks to use simulated agents to model how human groups would react to new economic policies or other interventions. The article entitled &#8222;These AI Minecraft characters did weirdly human stuff all on their own&#8220; can be accessed <a href=\"https:\/\/www.technologyreview.com\/2024\/11\/27\/1107377\/a-minecraft-town-of-ai-characters-made-friends-invented-jobs-and-spread-religion\/\" target=\"_blank\" rel=\"noopener\">here<\/a>.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-9822\" src=\"https:\/\/www.maschinenethik.net\/wp-content\/uploads\/2024\/11\/Minecraft_Steve.png\" alt=\"\" width=\"689\" height=\"1166\" srcset=\"https:\/\/www.maschinenethik.net\/wp-content\/uploads\/2024\/11\/Minecraft_Steve.png 689w, https:\/\/www.maschinenethik.net\/wp-content\/uploads\/2024\/11\/Minecraft_Steve-177x300.png 177w, https:\/\/www.maschinenethik.net\/wp-content\/uploads\/2024\/11\/Minecraft_Steve-605x1024.png 605w\" sizes=\"auto, (max-width: 689px) 100vw, 689px\" \/><\/p>\n<p>Fig.: An AI Minecraft character<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8222;Left to their own devices, an army of AI characters didn\u2019t just survive &#8211; they thrived. They developed in-game jobs, shared memes, voted on tax reforms and even spread a religion.&#8220; (MIT Technology Review, 27 November 2024) This was reported by MIT Technology Review in an article on November 27. &#8222;The experiment played out on &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.maschinenethik.net\/?p=9818\" class=\"more-link\"><span class=\"screen-reader-text\">\u201eAI Characters Become Weirdly Human\u201c <\/span>weiterlesen<\/a><\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1129,886],"tags":[1588,1586,1587],"class_list":["post-9818","post","type-post","status-publish","format-standard","hentry","category-ki-ethik","category-kuenstliche-intelligenz","tag-ai-agents","tag-ai-character","tag-minecraft"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>AI Characters Become Weirdly Human - maschinenethik.net<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.maschinenethik.net\/?p=9818\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"AI Characters Become Weirdly Human - maschinenethik.net\" \/>\n<meta property=\"og:description\" content=\"&#8222;Left to their own devices, an army of AI characters didn\u2019t just survive &#8211; they thrived. They developed in-game jobs, shared memes, voted on tax reforms and even spread a religion.&#8220; (MIT Technology Review, 27 November 2024) This was reported by MIT Technology Review in an article on November 27. &#8222;The experiment played out on &hellip; \u201eAI Characters Become Weirdly Human\u201c weiterlesen\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.maschinenethik.net\/?p=9818\" \/>\n<meta property=\"og:site_name\" content=\"maschinenethik.net\" \/>\n<meta property=\"article:published_time\" content=\"2024-11-28T14:26:37+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-11-28T14:29:53+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.maschinenethik.net\/wp-content\/uploads\/2024\/11\/Minecraft_Steve.png\" \/>\n\t<meta property=\"og:image:width\" content=\"689\" \/>\n\t<meta property=\"og:image:height\" content=\"1166\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"bendelo\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Verfasst von\" \/>\n\t<meta name=\"twitter:data1\" content=\"bendelo\" \/>\n\t<meta name=\"twitter:label2\" content=\"Gesch\u00e4tzte Lesezeit\" \/>\n\t<meta name=\"twitter:data2\" content=\"1\u00a0Minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.maschinenethik.net\\\/?p=9818#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.maschinenethik.net\\\/?p=9818\"},\"author\":{\"name\":\"bendelo\",\"@id\":\"https:\\\/\\\/www.maschinenethik.net\\\/#\\\/schema\\\/person\\\/8bb3eb6ac670c6232634a22d062cae95\"},\"headline\":\"AI Characters Become Weirdly Human\",\"datePublished\":\"2024-11-28T14:26:37+00:00\",\"dateModified\":\"2024-11-28T14:29:53+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.maschinenethik.net\\\/?p=9818\"},\"wordCount\":172,\"image\":{\"@id\":\"https:\\\/\\\/www.maschinenethik.net\\\/?p=9818#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.maschinenethik.net\\\/wp-content\\\/uploads\\\/2024\\\/11\\\/Minecraft_Steve.png\",\"keywords\":[\"AI Agents\",\"AI Character\",\"Minecraft\"],\"articleSection\":[\"KI-Ethik\",\"K\u00fcnstliche Intelligenz\"],\"inLanguage\":\"de\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.maschinenethik.net\\\/?p=9818\",\"url\":\"https:\\\/\\\/www.maschinenethik.net\\\/?p=9818\",\"name\":\"AI Characters Become Weirdly Human - 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